Québec, Canada. Fifteen-year-olds Charles, Louis, Paul and Guillaume are incredibly dorky and therefore, incredibly unpopular at school. But hey, at least they have each other and their heroic quest to Farador, a Dungeons & Dragons-style board game. Ain’t no mountain high enough, ain’t no river wide enough, ain’t no butt-ugly goblin fierce enough to shatter… Continue reading FARADOR